The futuristic video game controllers have mirrored the evolution of video game consoles. The design of gaming controllers has undergone a great deal of change over the years, from the blocky, simplistic controllers of the early ’70s to the reimagined, futuristic DualSense controller for the PlayStation 5. Much has changed over the years between the controllers of the 1970s and 1980s and the DualSense controller for the PlayStation 5.
New video game controllers will be released alongside the next generation of consoles. In addition to the sheer number of polygons that can be rendered, the real-world tools we use to interact with our games are equally important.
From simple one-button controls to the DualSense and futuristic controller of the PlayStation 5, it took many trials and errors. Futuristic Xbox series x controller from the Sticks on the Aimcontroller is the one you are looking for. You’re well aware of the value of the analog sticks in gameplay, and now you can also choose their color and height.
Magnavox Odyssey (1972):
The Magnavox Odyssey introduced commercial gaming to the world, and its controllers were simple but effective. The top of each tan box had a plastic knob on the top, which allowed both vertical and horizontal movement. These “boxes” were the first “joysticks” that could be used for gaming at home, and they were ideal for games like Table Tennis despite their simplicity.
Atari Home Pong console (1975):
On its launch in 1975, Sears introduced the Atari Home Pong console, which contained one of the most powerful computer chips. A single dial allowed players to slide their Pong paddles up and down on the console, allowing them to play the game.
Atari 2600 1977:
While Sega and Taito had been using the standard “joystick” form factor for years, Atari introduced the first home one-button joystick for its multi-game console, the Atari 2600, in 1977. These futuristic controller ideas simple design dominated home consoles and arcade cabinets for many years, with numerous variations appearing on the market.
1983: Family Computer:
In 1983, Nintendo released the Japanese Family Computer, which featured an entirely new type of controller. With a cross-shaped directional pad, two round buttons labeled “A” and “B,” and “Start/Select” buttons, it had a red and gold rectangular brick-like design.
Two controllers were permanently attached to the back of the Family Computer, dubbed the “Famicom” by fans. Only a few games made use of the second controller, which included a microphone in addition to the face buttons.
Sega Mega Drive1988:
It was only with the Sega Mega Drive that Sega introduced yet another rectangular controller iteration, one that was similar to that of the Sega Master System, which came before it. When the Sega Genesis was released in North America in 1989, it was renamed the Sega Mega Drive. One of the game’s controllers was circular, with three main buttons and a “start” button at its center.
In particular, the additional button’s functionality made it a big hit with users. Towards 1993, Sega introduced a new six-button controller with a smaller pad and three different face buttons.
Sony Computer Entertainment unveiled the PlayStation with a completely new gamepad. For example, the original form factor had four face buttons with green triangles, blue crosses, red circles, pink squares, and a “select” button. Additionally, the controller had two shoulder buttons on top of it for additional functionality. The shape of the PlayStation’s face buttons would become a defining feature of the system’s future iterations.
1998: PlayStation (DualShock)
The original PlayStation was still available in 1998, but Sony did something to revitalize the system and users’ gaming experiences. Sony PlayStation 2. In it, the DualShock PlayStation controller was first shown off to the public. With the addition of the rumble feature and two additional analog sticks on the bottom of the controller, gameplay became more immersive. It was similar to the Rumble Pak accessory on the Nintendo 64, but it was integrated into the actual controller.
Since its introduction, the DualShock controller has mainly remained unchanged except for minor tweaks. The DualShock 2 and DualShock 3 controllers added Bluetooth and other features but remained unchanged from this original revolutionary debut.
At its unveiling, the Xbox introduced not only a powerful system but also a completely new controller, even if it followed in many ways the leader of the Japanese GameCube unveiling. Despite its initial poor reception, the “Duke” Xbox controller has gone down in history as an essential precursor to today’s commonplace style.
You’d find a “Back” button and a “Start” button along with an “A/Green/B/Red/X/Blue”/”Y/Yellow” switch on the controller’s top, as well as two analog sticks and two analog triggers. There were also two accessory slots for memory cards or whatever else you think. Later, in 2002, the “Controller S” was redesigned and replaced with the original Duke, bulky and heavy.
PlayStation 4 DualShock 4 (2013):
The DualShock 4 pad on the PlayStation 4 is the best gamepad today, even though other gamepads on this list have had a more significant impact on gaming history.
Based on the classic DualShock design, this futuristic ps4 controller is one you won’t want to put down. It’s ergonomically designed to fit your hands and features many features (including a touchpad). At the back of the PS5 controller, you will get specially designed buttons to help you act faster. The controllers’ design is based on the digital mechanism because which controllers perform the best.
The gamers know how important it is to stay comfortable while playing the games. So, with this design and ease of use, you can enjoy your games for long hours! The last incredible feature is paddled, making these controllers more comfortable!
The Split Xbox Controllers of the Future Are Designed to Provide the Most Comfort Possible:
According to industrial designer YeongSeok Go, the future of the game controller could feature a split design modeled after smooth pebbles. If you’re looking to play various games, you don’t have to use a variety of controllers. Instead, you can use a single controller to play your favorite genres, such as fighting games, racing games, and more.
As a result of the organic shape of the split design, it is much more comfortable to hold and allows it to almost conform to the negative space of your palm, making gaming on the Xbox more comfortable, more natural, and therefore more immersive.