Palette Swap

Video game characters that look alike except for a color-shifted palette. Usually done to save resources or memory that different designs would use up, especially in sprite-based games. Other reasons might be to differentiate characters with different traits or for when multiple players choose the same character to prevent confusion (like Green and Red Koopa Troopas in Super Mario or Super Smash Bros. character variations).

1-up

100%

1CC

1v1

2.5D graphics

2D graphics

360 no-scope

3D graphics

4K resolution

4X

AAA

abandonware

ace

achievement

achievement hunter

act

action game

ADS

Aggro

AoE

Arcade Game

ARPG

Artificial Intelligence (AI)

Asset Flipping

Asynchronous Gameplay

Attract Mode

Augmented Reality (AR)

Auto Battler

Auto-Aim

Auto-Run

Autosave

Avatar

B-hopping

B2P

Backwards compatibility

Badge

Balance

Balancing

Ban

Banner

Battle Pass

Battle Royale Game

Beta Release

Blacklist

BM

Bonus Stage

Booster Pack

Boosting

Borderless Fullscreen Windowed

Boss-rush

Bots

Bottomless Pit

Breach

Buff

Bug

Bullet Hell

Bullet sponge

Button Mashing

Campaign Mode

Camping

Capture the Flag (CTF)

Carry

Cartridge Tilting

Casual Gaming

Challenge Mode

Character Class

Character Creator

Charge Shot

Cheat

Cheating

Checkpoint

Cheese (or Cheesing)

Cheesing

Clapped

Class Identity

Clicker Game

Clipping

Clock/Clocked

Clone

Closed Beta

Cloud Gaming

Cloud Save

Clutch

Collision Detection

Combo

Combo

Completionist

Compulsion Loop

Console

Console Generations

Console Wars

Content Rating

Continue

Conversion Kit

Cooldown

Cooperative Gameplay (Co-op)

Corruptor

Couch Co-op

Cover System

Coyote Time

CPU

Crafting

Credit-feeding

Cross-buy

Cross-platform Play

Cross-progression

Cross-save

Crowd Control

CRPG

Crunch

Cut-in

Cutscene

D-pad

Damage Over Time (DoT)

Day One

De-aggro

De-buff

Dead Zone

Deathmatch

Debuff

Degrees of Freedom

Demake